Occipital Skanect Overview
Unlike existing technologies, Skanect can acquire dense 3D information about a scene at up to 30 frames per second. Just move around your Structure Sensor, Structure Core, Kinect or Xtion to capture a full set of viewpoints, and you will get a 3D mesh in real time.Features of Occipital Skanect
Recording presets for body, object and room scanning
Live feedback in low-, medium- or high-quality
CPU- or GPU-accelerated reconstruction
Record timer & countdown
Full-scan or keyframe-only recording
Model simplification
Hole filling & watertight mesh generation
Scaling & rotation
Plane cropping for optimal 3D prints
Colorization (with optional inpainting of unseen areas)
Small parts removal
Save full-resolution models (Free version limited to 5000 faces)
Export to most popular 3D software and 3D printers that use .STL, .OBJ, .PLY, .VRML
Per-vertex coloring (.OBJ, .PLY & .VRML file formats)
Direct upload to Sketchfab and Shapeways
Color texture maps (.STL & .OBJ)
External Editing in 3rd party software (such as Meshlab or Meshmixer)
Offline, non-realtime reconstruction, allowing for increased quality on lower-end machines
System Requirements and Technical Details
CPU Reconstruction: 2 GB RAM, Quad core processor.
GPU Reconstruction: 2 GB RAM, Intel Core 2, Cuda 2.0 compatible graphics card, with 1 Gb of memory
Recommended PC: Windows 7 or later (64 bits), Intel i7, 4 GB RAM, NVIDIA GTX 560 or higher.
Recommended Mac: macOS 10.10 or later, Macbook Pro 2012 or later, and Macbook Air 2013 or later.